Hi, I'm ember ana.

I'm a Software/DevOps Architect and Network Engineer from Berlin.

The internet is my home.

And it's a wonderful place that I sincerely enjoy building projects in. I love working on open-source projects and have a weakness for communities and music.

Individuality matters.

Slowly but surely, the internet has become a crowded place. Every minute, over 500 hours of content get uploaded to YouTube. I help creative projects find their voice and stand out from the crowd.

My Work

Most of the projects I've helped build are focused on Discord, for example:

Aero

I work with a team of great contributors to build the most advanced moderation toolkit for Discord, used in over 9,000 communities, the largest one of which has 500,000 members.

  • Project Management

    Coordinated open-source contributors; built and maintained polyglot (JS, TS, Elixir, Go) codebase

  • Frontend

    Worked on homepage, developed custom design language, complied with legal necessities

  • Proactive Monitoring

    Integrated monitoring solutions to track & visualize growth and audience, as well as to stay ahead of trends in malicious activities to better protect communities

de.theirs

I built an open-source non-profit ISP for enthusiasts with 80G+ of capacity, which consistently reaches the top 30 in DE (#2 non-commercial) by peer count.

  • Network Architecture

    Designed geographically distributed network with multiple levels of redundancy; Established direct connections to 900+ networks, set up redundant links to major content providers

  • Project Management

    Constantly monitored & optimized expenses, published transparency reports

  • Community

    Built welcoming and knowledgeable community centered around BGP & Networking; Mentored networking beginners, provided transit & IP resources

Friday Night Funkin'

I brought my broad dev experience to a game studio that had just raised over $2,000,000 on Kickstarter, and ended up building tools and upgrading existing workflows to save hundreds of engineering hours each month.

  • Backend

    Built scalable micro-service handling game leaderboards, standardized API interfaces

  • DevOps

    Automated and upscaled deployments, created observability tooling; Redesigned CI/CD, reducing average build times by over 90%, and reducing build failures by over 50%

  • Tooling

    Developed cross-OS desktop application for developers and testers; Proactively tackled tech debt throughout our codebase through docs and refactors